Sinister design - part five: displacement


You can read part four at this link.

But then notice: the polarizations that work best within the mechanism are precisely the "displaced" ones.

The examples are the usual ones. Two peoples are fighting a real war thousands of miles from here. Meanwhile, back home, two factions spring up, "displaced" ones, you might say, that act out a conflict whose roots, motives, and ideals belong to ecosystems totally foreign to our own. That makes them hard to grasp in their finer cultural details and anthropological recesses. These are the most buried and ancestral elements of the dispute, and for that very reason the most fundamental. This elusiveness is why the whole issue gets simplified in a banal, pathetic, and sadly ridiculous way.

The same thing happens with other issues, displaced onto dimensions other than space: fascism and anti-fascism on the time dimension, viruses and vaccines on the scientific one, capitalism and communism on the economic one.

What makes these polarizations effective is precisely how elusive the topics are. They're far removed from the concrete parts of the lives of the people who take the bait, so they persist, since they can't be directly verified.

The motto is well known by now: "Let them squabble over displaced issues. Then it'll be easy to fuck them over in their own backyard."

You can find the other installments of the "Sinister design" saga at this link.

Drafted from Italian with Blog Translator, then revised by me.

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